Resident Evil RPG: Resurrection

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 Standard issue S.T.A.R.S. Glock 17

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Chris Redfield



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Join date: 2008-09-07

PostSubject: Standard issue S.T.A.R.S. Glock 17   Tue Sep 09, 2008 7:24 am

Name: Standard issue S.T.A.R.S. Glock 17

Type: Handgun

Bullets:Standard handgun ammunition

Ability/Function: Detachable laser red dot targetting system

Description:The Glock 17 is a standard service issue 9mm handgun. Its clip holds 17 rounds initially but can be upgraded to 35. It has semi and full auto firing settings. Allowing short bursts and shredding power. It has a detachable targetting system and

History: The Glock 17 is standard issue handgun for all S.T.A.R.S. officers. Each officer is outfitted with a handgun for conventional use. Heavier firepower is given out on a basis of situation hazards. But for everyday use the officers carry the Glock.

Picture:
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LeonScottKennedy
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Join date: 2008-09-02

PostSubject: Re: Standard issue S.T.A.R.S. Glock 17   Tue Sep 09, 2008 11:05 pm

Errr... I think...

Approved.

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Chris Redfield



Posts: 8
Join date: 2008-09-07

PostSubject: Re: Standard issue S.T.A.R.S. Glock 17   Wed Sep 10, 2008 3:03 am

For the game Chris first appeared in it was the first weapon available. My research concludes that it was standard issue for S.T.A.R.S. during that game. It changed from game to game.
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LeonScottKennedy
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PostSubject: Re: Standard issue S.T.A.R.S. Glock 17   Wed Sep 10, 2008 5:52 pm

Yeah. I know. On the reports that can be found on the RPD you could read that.

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Chris Redfield



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PostSubject: Re: Standard issue S.T.A.R.S. Glock 17   Thu Sep 11, 2008 3:55 am

I'd rather have a Sig Sauer anyday. Higher caliber and faster trigger action.
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Standard issue S.T.A.R.S. Glock 17

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Resident Evil RPG: Resurrection :: Creation :: Equipment-
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